Steamship Manifest Files#

Every Steamship package and plugin has a steamship.json file at its root that describes the project to Steamship.

At a minimum, when you create a new project, you should fill out the following fields:

  • handle

  • description

  • version

  • public

Plugin and package handles are globally unique across Steamship. They are how other code will refer to your project when using it.

The full list of fields is:

  • type - Either package or plugin. Tells Steamship how to interpret this project. A package is a user library that others import and use. It can define custom endpoints and do anything from process audio files to implement a calculator. A plugin is an extension to the Steamship Engine. Plugins follow a strict interface contract governed by their plugin type.

  • handle - A globally unique identifier for the package, consisting of lowercase letters, numbers, and dashes. This is the name by which you will refer to your package elsewhere in Steamship code.

  • version - The version of your project, in SemVer style (X.Y.Z or X.Y.Z-abc123). By default, the last version you deploy is the default used when new instances are created, but users can always specify an older version.

  • public - Whether users other than you can see and use this project.

  • author - Your name and contact information.

  • description - A short, one sentence description of the project’s purpose.

  • plugin - Plugin-specific configuration. See description here.

  • configTemplate - A schema for the configuration your project requires . See the configuration documentation for details.

Plugin Configuration#

If your project is a Plugin, its steamship.json file contains a plugin variable that defines further parameterization that is specific to Plugins.

That configuration looks like this:

  "plugin": {
    "type": "tagger",
    "isTrainable": false

That code shows the following required settings:

  • type - Either fileImporter, corpusImporter, blockifier, tagger, embedder, or exporter

  • isTrainable - Whether the plugin can be trained.

A trainable plugin obligates it to implement a few extra methods as a part of its contract with the Steamship Engine.